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	<title>Prime Gamer &#187; Bugs</title>
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		<title>Review: Battlefield 1943</title>
		<link>http://www.primegamer.co.uk/2009/07/review-battlefield-1943/</link>
		<comments>http://www.primegamer.co.uk/2009/07/review-battlefield-1943/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 19:47:37 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Bad Practice]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[PS3]]></category>
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		<guid isPermaLink="false">http://www.primegamer.co.uk/?p=363</guid>
		<description><![CDATA[The idea is simple: take the excellent framework of Battlefield 1942 and three of the most popular multiplayer maps that game produced, add in the Frostbite engine used to power Battlefield: Bad Company, simplify the class system and vehicles for a perfect &#8216;jump in and play&#8217; style game and sit back and watch the copies [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Patches: the problem for which there is no patch</title>
		<link>http://www.primegamer.co.uk/2008/12/patches-the-problem-for-which-there-is-no-patch/</link>
		<comments>http://www.primegamer.co.uk/2008/12/patches-the-problem-for-which-there-is-no-patch/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 13:18:16 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[Bad Practice]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.primegamer.co.uk/?p=274</guid>
		<description><![CDATA[The other day Epic released a patch for Gears of War 2 to fix the widely-reported matchmaking issues a lot of people were having. This was a relatively speedy response, however, it only addressed a very small set of the issues people have had with the multiplayer aspect of the game, which still suffers with [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Review: Mercenaries 2: World in Flames</title>
		<link>http://www.primegamer.co.uk/2008/10/review-mercenaries-2-world-in-flames/</link>
		<comments>http://www.primegamer.co.uk/2008/10/review-mercenaries-2-world-in-flames/#comments</comments>
		<pubDate>Sun, 12 Oct 2008 12:48:15 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[Co-op]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Exploration]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sandbox]]></category>

		<guid isPermaLink="false">http://www.primegamer.co.uk/?p=207</guid>
		<description><![CDATA[It would be fair to say that Mercenaries 2: World In Flames and I didn&#8217;t get off to the best of starts. Bought on the promise of sandbox fun, big explosions and, most importantly, an entirely co-operative campaign, I was rather keen to get hands on with the game only to run face-first into the [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Adopt early or adopt never</title>
		<link>http://www.primegamer.co.uk/2008/08/adopt-early-or-adopt-never/</link>
		<comments>http://www.primegamer.co.uk/2008/08/adopt-early-or-adopt-never/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 15:06:48 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[Lag]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://www.primegamer.co.uk/?p=113</guid>
		<description><![CDATA[Reading the discussion about whether it&#8217;s &#8220;right&#8221; for developers to just send up a broken pile of shit on release and follow it up with a patch a few weeks/months later got me thinking.  We got into this mess by allowing a PC gaming-style mentality of &#8220;Oh, it&#8217;ll get fixed EVENTUALLY&#8221; to creep into console [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Early adoption, a fool&#8217;s game?</title>
		<link>http://www.primegamer.co.uk/2008/08/early-adoption-a-fools-game/</link>
		<comments>http://www.primegamer.co.uk/2008/08/early-adoption-a-fools-game/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 08:11:56 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[Lag]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Prices]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.primegamer.co.uk/?p=108</guid>
		<description><![CDATA[So last night when I got home from work I was quick to fire up my 360 and get to downloading the much anticipated Castle Crashers, the latest in a string of top class XBLA titles. However, it&#8217;s another pricier title (like Braid it will set you back 1200 MS points), and one in which [...]]]></description>
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		<slash:comments>10</slash:comments>
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