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Archive for March 29th, 2009

XNA: Groov is a diamond in a VERY rough rough.

Back when the XNA Community Games section was announced, the general reaction that I saw was one of cautious optimism.  The idea of independent developers getting a low-cost entry into the downloadable games field and actually have the chance to earn money doing it sounded like a noble endeavor, but the niggling doubt in the [...]