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Archive for November, 2008

Yet another request for Microsoft to improve their control pad

When it comes to the current crop of consoles and their respective controllers you will find me placing my arse firmly in the camp that favours the 360’s pad. It’s comfortable in hand, even over extended periods of play, has a good weight to it, provides easy access to voice communication and is generally a [...]

Dear idiots: could you all please get over Metacritic already

Somehow I missed the news over the weekend that Eidos have been trying to temporarily suppress reviews scoring the new Tomb Raider less than 7/10. Ignoring how insanely idiotic this move was, especially after the whole Kane & Lynch/GameSpot debacle, this story causes me some concern.
See the main drive behind this was apparently Eidos trying [...]

Before the hate-train arrives, my thoughts on the NXE

If the grumbles I heard last night are any indication then there’s a good chance you’ll see at least one article appearing here bashing the NXE (if Skills can quit being lazy long enough to put his rant-pen to paper). However, before that happens I wanted to chime in with my thoughts since they fall [...]

Jay’s Hastily-written Day-before Impressions of the NXE.

So, that NXE.  For those of you who don’t obsessively keep up with developments in the Microsoft UI world, Wednesday marks the launch of the New Xbox Experience, which will drastically change the Dashboard as we know it into a much more clean (and some would justifiable call “Apple-ish”) interface.  I managed to get access [...]

Mega Review Mash-up: The Force Unleashed, WipEout HD, Hell’s Highway and Saints Row 2

As I touched upon recently, right now I find myself somewhat busy for a number of reasons, not least of all the barrage of must-have, must-play games that have found their way through my letterbox in the last couple of weeks. However, over the last month and some I’ve made my way through a few [...]

Dear Activision boss, please die in a fire

There’s a news story doing the rounds today, and unless I’ve really missed something, it makes very little sense to me. ActiBlizzard CEO Bobby Kotick has been talking about Guitar Hero: World Tour, and more specifically the user-generated songs the game enables dedicated souls to produce.
Apparently they’ve had something like 25,000 uploaded already (though [...]

Your glorified demo fixed nothing

So it seems recently that a lot of developers are releasing betas for their games. I’d usually have no problem with this if it wasn’t for two things:
1. Making your beta an exclusive incentive
If you really want people to test your game and make sure it works properly, why limit it to a certain group [...]